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The original Lost in
Blue won a legion of fans with its clever setting and use of the
Nintendo DSs touch screen capabilities. For Lost in Blue 2, Konami has
worked to build on the basis of the original game to create an even
deeper, more involving sequel. Once again, the player is cast as a
young man who, along with a female friend, is washed up on the beach of
an apparently deserted island. Working together, the pair must search
for a way off the island, but also survive the many dangers that lay
ahead.
The game has been designed to force the player into thinking about how
they would survive in such an environment. Initially, this involves
finding food and weapons, before exploring the island. But, as in real
life, exploration is tiring, so the pair must rest, drink water to
avoid dehydration, and find further means of sustenance especially as
the mountainous nature of the island also necessitates the heroes
climbing steep rock faces and hills.
In addition to the physical elements the pair faces, Lost in Blue 2
also makes more extensive use of the touch screen capabilities of the
Nintendo DS. Items are easily collected and examined by the player,
while the stylus is now used for carpentry, wicker work, cooking food
that would otherwise make the heroes ill, and skin diving. The two
characters also boast individual skills, with the male character more
physically adept at climbing, fighting and recovering his energy
levels, while the girl is more accurate with a bow and arrow, can hold
her breath underwater for longer and is more adept at finding
ingredients for meals.
Other new elements include the ability to fight wild animals when
threatened, using whatever weapons the pair have accrued. Similarly,
the islands tropical location leaves the heroes exposed to hurricanes
and earthquakes, adding an unpredictable element to a game that
constantly surprises and delights the player.
Release Date: 23/04/2007
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