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PES 2010 title benefits from the most exhaustive raft of new features
in the series' history, with every aspect of the game adjusted with key
improvements. The Tokyo-based development team has collated feedback on
the series' strengths and weaknesses via fan forums, both ardent and
casual PES players and press comment, and has incorporated a wide range
of requests in the new game.
Gameplay: PES focuses on being a real football simulation, as it
requires both strategic play and quick reactions, just like real life.
Now zonal defending intuitively covers spaces, meaning players
constantly need to look for new ways to attack. The game's referees
have also been reworked, with smarter AI elements allowing them to make
more balanced calls during matches
Improved visuals. PES 2010 has undergone a major visual revamp,
with its celebrated player likenesses and animations now even closer to
those of real-life players, including live player expressions depicted
with an improved lighting system that differentiates between various
conditions
All new animations and moves. Several elements have been
completely reworked with the dribbling, turning and kicking animations
greatly enhanced. There is also a noticeable change in pace when a
player passes a ball from a standing position, rather than from within
a run.
Match Day atmosphere. Crowd reactions to the on-field action are
now more varied with all new charts and cheers. The subtle difference
between Home and Away matches will be reproduced, with the crowd
reacting spontaneously to specific situations in the game - showing
their disdain or pleasure as fouls are committed and goals are scored.
AI. Midfielders and defenders now work together to cover open
spaces and close down attacks, meaning that cover can be provided for
low-ranked defenders. This also has an additional effect of removing
soft goals, thus returning PES2010 to its simulation roots.
Individual Play Characteristics. PES2010 introduces a new system
wherein the individual attacking and defending nature of these players
is a integral to the way they play. Each player enjoys unique AI tied
to their best abilities, with this reflected in the actions of their
teammates - ie. if a player who is known to be a good crosser of the
ball is in possession, more players will flood the penalty area to
receive it.
Release Date: 29/10/2009
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